ISU LANGUAGE HUB

ISU RELEASED VIDEOS



In this page you will be able to find all the videos that we have produced concerning the Isu language along with their description, coming from our very own Youtube channel, which you can reach by clicking on the picture below.



The videos are ordered from the most recent all the way back to the first one we created, and will be updated every time we create a new Isu Language video, but in case you preferred to follow the chronological order, you can rely on the list below:



In this video we are going to bring you the full Isu Language translation and explanation of the new text that appared both in the trailer for the Dawn of Ragnarok DLC of Assassin's Creed Valhalla and in Valhalla's quest of the Assassin's Creed Crossover Stories content!

In the first part of this video we are going to analyze the text coming from the Dawn of Ragnarok trailer and from the recently released AC Crossover Stories Fan kit while in the second part we are going to have an in depth look to some more Isu Language coming from the recently released Crossover Stories event, the same text that had been datamined by Andy Reloads some weeks ago, but this time we were able to give it a full translation and explanation!

Thanks to these new additions to the Isu Language corpus, we are also going to be able to amend some mistakes that we did in our past translations and maybe, if we are correct, we are also going to try and define some new rules for the Language.


In this video we are completing our Tombs of the Fallen Story Analysis of Assassin’s Creed Valhalla by fully delving into its First Civilization content!

In the video we are going to have a deeper look at the Isu Prisons featured in the activity, with some theories about who they might have contained and a focus on one of their confirmed prisoners, who directly ties into the story of the Mastery Challenge game mode.

We are also going to have a detailed look into everything we know of the Isu Language words that are featured in the activity and how, along with some other words, they might be instrumental in opening the final door of the main Isu location.


In this video we are going to have a brief and partial analysis of a new chunk of Isu Language that has recently appeared in a new video by Youtuber AndyReloads !

As you might have seen, Andy has shared a picture featuring some new Isu Language coming from the game files of Assassin’s Creed Valhalla whose potential and unconfirmed purpose we won't spoil, so as usual, we are going to try and have a brief look at the very limited information we can glean from it.


In this video we are going to have an update on several Isu related pieces of information and content from Assassin’s Creed Valhalla.

In the video we are going to take you through the translation of the Isu language found in the tattoos from the Knight Isu pack that was released a few weeks ago and from there we are also going to go through some of the other items from the other Knight Isu packs, like the item pack itself, the settlement decorations and the ship cosmetics, all coming from the Helix Store of the game.

Lastly we are also going to make a small but long overdue correction to our translation of the final Isu language message of the Saint Denis mystery!


In this video we are going to try get to the end of the Saint Denis Mystery of the Siege of Paris DLC of Assassin’s Creed Valhalla!

In the video we are going to trace back the last few steps that got fans to reach the Saint Denis Cathedral in the real world and to obtain an interesting albeit anticlimactic message in the Isu Language before moving onto the final step, with the new clue recently released by the Assassin’s Creed Social Media accounts.

Thus we are going to show you our breakdown and translation of the new Isu sentences, before moving onto some interpretations about their meaning, especially in light ot the upcoming mythological expansion for the game!


In this video we are going to progress in the Saint Denis Mystery of the Siege of Paris DLC by finally seeing how to interpret the Isu numbers we had at our disposal!

In the video we are going to have a look at the recent hint that was released on the Assassin’s Creed Twitter account and through that we are going to show you how we were able to crack the puzzle involving the Isu numbers and the coordinates tied to them.

Still, we are not too sure if the mystery is complete, if there’s a more… cultural spin to it, or if there are still more steps that need to be taken!


Alert! Alert! The recently released Siege of Paris DLC for Assassin’s Creed Valhalla contains several hidden coded messages that involve ciphers, the latin language and even the Isu Language!

The last few days have been a rollercoaster for some of the fans over at the Assassin’s Creed Subreddit who have found different clues and ways to proceed in the various steps of this new and currently unsolved mystery surrounding Assassin’s Creed Valhalla and while we followed all of that we also did some work of our own to add our own spin and some new elements like a picture containing never before seen Isu language to the current work on this mystery.

Lastly, if all of that isn’t interesting enough for you, this mostly takes place in Saint Denis, the setting of the Dead Kings DLC of Assassin’s Creed Unity and will allow you to at least partially visit the crypts under the town, literally walk around Dead Kings and even see some First Civilization structures, and, like we said, language!


We finally cracked the Isu language shown during the Assassin's Creed presentation at Ubisoft Forward 2021, and we are going to show you how we did it!

In the video we are also going to prove how Muspelheim will be involved in one of the upcoming expansions for Year 2 of Valhalla and we’re also going to briefly discuss the potential repercussions of that on the First Civilization story!


It is done! We were finally able to find the proper in-world path to obtain the Nodens' Arc bow in Assassin's Creed Valhalla!

After ending our last Isu Language video with somewhat of an unfinished business, with a lake to find, an untranslated sentence, a set of undeciphered numbers and, pretty much an ultimately unsolved mystery, here we are with the unexpected third part of our analysis of the Isu Language!

In the video we are not just going to show you the proper steps to obtain the Noden’s Arc Isu bow in Assassin’s Creed Valhalla, but we are also going to show you the reasons why said steps are required.

So once again, and this time it should be the last one, at least for what concerns Valhalla’s main game, let’s dive into this new chapter of the Isu language and what you need to do in order to obtain the Noden’s Arc bow!


The second part of our attempt to decipher the Isu Language is already out and will see us translating the insanely complex Canterbury document, learning how the Isu numeral system works (based on the work of our friend Sunny / @Blutkatze on Twitter) and finally trying to translate the Isu text placed on several items of the Collector's Edition and interpret what we're able to glean from it.

You thought the first part of the video was complicated? Join us as this time we'll deal with some *handwritten* Isu Language, the hexadecimal system used to understand the Isu numbers and we finally use everything we learnt to decipher a mysterious final message!


In this video we are taking you with us as we try and solve one of the big mysteries of the game, that is the Isu Language.

For those of you who might not know, Assassin's Creed Valhalla contains several documents written in a secret coded language belonging to the First Civilization, which can be found both within the game world and by completing specific activities and will subsequently end up in the SecureShare folder of Layla's laptop.

What you might not know is that that same language also appears on various objects of the Collector’s Edition of the game and differently from the in-game files, they are, very interestingly, without translation.

In the video we actually plan to teach you how to understand and translate the language while also having a look at some of the ciphered text on the Collector's Edition of the game, which we'll complete in the second part of the video itself!



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