The Red Lineage Prints by Ubi Workshop
MATH, May 13, 2016


A few years ago Ubi Workshop challenged the creators of Assassin’s Creed to give us a new perspective on the characters they designed. That’s when the project of the Red Lineage prints was created. Each of the signed and limited (to 300 units) giclée print was designed to reflect the influence of the Assassins with a background that echoed the era of the games. This collection of seven exquisite art prints were reproduced on Textured Fine Art White paper (310 GSM / 100% Cotton, size: 10” x 13”). Each were sold at a 69,99 US$ price tag and started to be shipped to the fans in July 2014.

You will find below the pictures of the prints with each selected characters of the franchise for this project, revisited by Art Director Nicolas Drolet and Senior Concept Artists Remko Troost and Vincent Gaigneux , each with thoughts from them and also from Raphael Lacoste, Art Director of the Assassin’s Creed brand. Those thoughts can be found written inside each of the slip case that were nicely crafted by the Ubi Workshop team to protect the art pieces.

Do you own any of these beautiful pieces? Which one is your favorite and why? What do you think of them? Let us know in the comments below!




RATONHNHAKÉ:TON (1/7) (July 2014)


[First thoughts by Remko Troost (Senior Concept Artist on Assassin’s Creed)
Connor was quite a challenge as we had to combine the natives and colonial dress codes into one character. Through the way he dresses we should understand he is somehow part of both worlds. Connor changed a lot during production before his final version best fitted the final scenario. A lot of very talented people were involved in his creation and in the end I’d say he is more a product of the character team that worked on ACIII, even though I finished Connor with the final details like the Indian patterns and jewelry he wears. To work on a character with influence from different cultures was both tricky… and a blast!]

[Nicolas Drolet’s rendition (Art Director on Assassin’s Creed Embers)
For Connor, the Zen art of archery attracted me particularly. I actually took up archery a few years back, and I love it. I wanted to capture as best as possible that very moment where time stops, once the last finger slips off the string and the arrow leaves the bow. At this precise moment, you relinquish everything; all you can do is wait. Furthermore as a Quebecer, it’s easy to be so fond of the forest! We’re clearly connecting on that level as well, he and I.]

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